Quad Rig for a Dog


I have created the skeleton rig for the Dog Quad which just gives me the base for what I need. I have created the fk in the front leg for the second video.


I created the FK in the leg for the hind leg in this video


this was me after using the connection editor to create a swivel in the foot



this allowed me to let the spine move as a whole with the shoulder and legs with cluster control

This was using the node editor to create the multiply and divide function to plug into the curve of the IK in the spine


This is after creating an FK and IK in the tail I started scaling the body which was annoying because you had to deal with a lot of hierarchy when grouping the root and whatnot

This video is the final product after smooth binding and refining with the paint tool to make sure it wasn't too awkward when moving around.

Comments